

Moved the Gunsmith UI button closer to the weapon for easier access.Added a more detailed breakdown of statistics for each attachment, explaining in detail how each attachment influences its weapon’s stats.Here are the changes to weapons and Gunsmith. This has not been the case since Black Ops II, but their heightened relevance to Cold War's multiplayer made this necessary. In guns, one of the major changes is that aim assist for snipers on controllers has been brought back.

We will continue to monitor and investigate any slide-cancel exploits.

Slightly increased acceleration when moving from a standstill.Integrated updated locomotion animations and systems for walking, jogging, and sprinting.Here's the complete list of movement changes. There have been multiple changes to the way characters move, for instance, with more animations and various tweaks to speed, penalities, and field of view during different types of movement. Now Playing: Black Ops Cold War Zombies Reveal - Everything We Know By clicking 'enter', you agree to GameSpot's
